Friday, February 21, 2014

Low Poly Tree

I was really tired all day today, and that being the case I kind of didn't do much work. I know, I know. "Lame excuse, you just need to sit at the computer to model!" But, in the end I just sat at my desk working on Maya a tiny bit and watching videos. I am a terrible multitask-er. 

BUT
I did get a little something done. I figured I would feel bad if I didn't post ANYTHING and I was interested in kind of taking the low poly art style for a spin. 

I just threw a lambert over it for the green color, but  I think if I went through and actually worked on the coloring a bit I'd be pretty happy with this model. I do plan to make a legit low poly tree scene in the future, but I'll probably remodel the tree. I did this one very quick and it could definitely use some better 'tweaks'. 

I 'm going to try to start thinking up some game ideas where I could incorporate this low poly style. RPG/Platformer?

I think a game using this low poly style would be a very simple, yet aesthetically appealing game.

I need to learn how to make this tree scene look pretty. Unfortunately I really need to focus on modeling right now, but hopefully in the next few months I'll be able to move on to texturing! 

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