Monday, February 10, 2014

Introducing Autodesk Maya 2013 Chapter 3: Decorative Box

In this chapter I was given step by step instructions on how to model a decorative box. I was given reference images to use as guidelines on the size and shape of the box and then learned a few handy techniques in order to model it. 




This project was fairly easy, nothing to extensive. However for some reason I ran into a problem when I went to bevel the top. It wasn't beveling correctly. I wish I had taken a screen cap to show you what I mean, but hindsight being 20/20 and all. I actually ended up having to basically restart the project  from the beginning in order to get the beveling right. From what I could tell I hadn't done anything different, but obviously I angered the Maya gods in my first attempt. 

In this chapter I learned a little about hypershades, which was fun. 

I think the box looks rather 'sharp' regardless of the fact that the edges are beveled. I'm hoping once the texture is applied it will look better. Overall pretty happy with how it turned out, but it wasn't very challenging to begin with. (Other than that one beveling issue)

1 comment:

  1. can you animate this box so that the box top comes off?

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